Drow

Drow

The Drow have been locked away inside their capital since they built it. The Drow are 500,000 years old. Taking a complete isolationist view of Kharaak.

Drow Traits
Seemingly Elven in appearance, pitch black skin, pointy ears, white hair and a tall slender frame.

Drow History
Since their evolution, Drow built a capital city and locked themselves inside. Practicing nothing except perfection in all forms. Each Drow picks an art to master, then spends the rest of their life focusing on it. All that is known of the Drow are the names of their three major arts. Drow that do not specialize in the Drow Martial arts focus on magic alone.

500 years ago, The Drow gave the Orcs the forests surrounding their capital. This was the first time in recorded history the Drow even acknowledged another races existence outside of studying weaknesses.

Mahk Zin, Drow Martial Arts
There are three forms of martial arts that the Drow can choose specialization in. These forms are: Prak Zin, a strong, weapon-based melee form of combat; Mahk Par, the art of overcoming physical obstacles through agility and acrobatics; and Mahk Prak, the art of non-lethal, unarmed combat.

Prak Zin
If a Drow forgoes agility and magic they can focus themselves into a very strong physical combatant, using a martial art called 'Prak Zin'. Prak Zin is a martial art that uses a weapon called a 'Zinwrath'. A Zinwrath is a machete with multiple edges for strategic flexibility. With a Zinwrath, Drow have the ability to slice off body parts and even disembowel a victim.



This is a picture of a Drow Zinwrath. Notice the Half-circle hook on the back of the blade. The hook is used to rip the enemy's body open or to hook into body parts for control during martial throws. The front blade is sharp enough to hack through leather with ease. The strap on the handle is wrapped firmly on the Drow's wrist to prevent disarming.

Mahk Par, Drow Free Running
The closest translation to Mahk Par is Free Running. Mahk Par is the art of turning the world into an obstacle course. A master of Mahk Par does not see a wall as a barrier they see it as an obstacle to overcome. Mahk Par mastery is the equivalent of applying acrobatics to every aspect of daily life.

Mahk Prak, Drow Non-Lethal Unarmed Combat
Mahk Prak is Drow unarmed combat based around stealth and non-lethal combat resolution. Focusing on the pressure points of every known race, Mahk Prak teaches Drow the points on the body that will knock their target unconscious with minimal force, and force a target's hand to go numb causing them to be disarmed for a short while. Mahk Prak can also temporarily neutralize the magical ability of Elven Races through pressure points in their ears.